Showing posts with label soft chess. Show all posts
Showing posts with label soft chess. Show all posts

Tuesday, October 28, 2008

Another flash game

Not unlike Liquid Egg Product I actually want to present a game that may not be as addictive as DTD or Gemcraft, but at least has anything to do with chess. A bit more like Temposchlucker who, trough his blog, introduced me to Troyis.

Black Knight is a game that, you guessed it takes it name from the black knight in chess. The object of this game is to move a knight on a chess board like field in the least possible moves towards the star. Sounds easy so far, and it is, but to make things more interesting our dark knight can only move over squares and some of the squares are missing. The location of the star have to be revealed by "killing" the white King (??) and other pieces join in as well, and you can "provoke" the pieces to (limited) movement.

I am currently at level. 15 with 313 moves, I got stuck once or twice. I'm sure a lot of you can do better, I would like to invite you to post your score in the comments.

Update:
Today, October 30th, I have finished the game in the beautiful number of 1492 moves, I could probably do it in less and might even try it, but I like this number. A lot of the people who inspire me in chess (that's you my fellow bloggers) life in The Americas after all.

Thursday, September 25, 2008

A New Season

A new season in the chess blogosphere, now that the Summer is over various bloggers have returned to an active status. Full of energy and ideas they start with new series of posts. A few of special interest to me.

Likeforests: The Strategy of My System (in the sidebar of his blog) and now tactics, or was this just this one?

Blue Devil Knight: Chess for Zebras.
He's reading the book so at least someone will be able to tell us what it is about, since most reviewers only tell us about the first chapter.

Transformation: Tools for Structuring. It's not going to be about chess databases, but the first post already is full of useful information.

I would also like to put your attention to the great mystery of the disappearance of Tommy G, who after publishing a second article in a series on How To Study From A Book seems to have disappeared completely. He, his comments and his posts will be missed by me and probably others. Does anybody know what happened to him?

Wednesday, September 24, 2008

Using reviews for deceiving book titles

Walking trough a bookstore I noticed a special discount on Plaskett's Could You Be A Tactical Genius? I flipped trough the book a bit but put it back. I don't really need other chess books at this moment [1] and I sure don't need chess books that I might not be able to use in the next six months.

As I found out with Nunn's Learn Chess Tactics, titles of chess books can be most deceiving. Dan Heisman suggests this book after his Back to Basics: Tactics as one of the last books in the intermediate section on his site.[2] Also the many books that refer to "kid" in the title can be of various levels and most are very instructive to the adult beginner or improver.

Six months ago I bought Fischer's My 60 Memorable Games, of course in descriptive notation; the only genuine version at the time. I won't be needing this book soon, but today I found out that in a couple of weeks Batsford will be publishing an algebraic edition of this book, but this time round they promise only to change the notation from descriptive to algebraic instead of the rape of the text that was committed earlier.

What I did do when I got home was consulting some reviews. In my opinion a good review (perhaps even a good chess book) should very clearly state who could use this book and even narrow it down to who would benefit most from it.

This is what I found:
Chessville (Leopold Lacrimosa): "Overall, I liked this book and would recommend it to students rated 700 - 1500 ELO"

Silman (Randy Bauer): "The author provides plenty of extras to make the book workable, but the exercises themselves will provide a challenge for just about every level of player."

Seagaard: "I would say the main readership is for intermediate players up to people with ELO 2000."

ChessCafé (Bill Kaleher): "GM Plaskett's book appears to be aimed more towards the intermediate player. AND In my opinion it is most suited to players rated below 2200 FIDE, although the more difficult problems would challenge even the most advanced players."

Most out of the mean seems the first one, but even the rest of them aren't very clear.

Now I can understand that it is hard for a chess writer, often a NM, FM, IM or GM to determine what level of student can understand material that is so far below there own level. Being in chess teaching an/or working with lower level players can obviously help here, but there might not be a universal agreement on what goes best with what level.

Also, on every aspect of the game (tactics, strategy, endgame, opening) there is a certain barrier that needs to be crossed before one can continue to the next level. On all levels these differences can be huge. Someone with a lot of opening knowledge might be less strong in tactics or endgame, otherwise he may be on a different level.

Thankfully with the Internet it is always possible to find more than one review and there are always articles on chess improvement where there are hints to be found on the book levels.

Also asking around to people who are also into chess, say chess bloggers, who are not as advanced as writers and reviewers and who may have a good view on the book searchers need can be of great help and motivation. They might even advice a better one!
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[1] At this moment the Steps Method books, TCT and Gillam's books are enough, after that there is LC and I'm also still doing CTS.

[2] http://danheisman.home.comcast.net/~danheisman/Events_Books/General_Book_Guide.htm

Sunday, July 27, 2008

Tour de Chess

Today the last stage in Le Tour de France was ridden. An opportune moment to pick up an idea proposed by chessloser inspired by this post of mine: Jerseys, or something of the like for chess tournaments. It should be an event of multiple days or a league with different time controls.

Yellow - overall leader
Black on yellow numbers - best team
Red on white numbers - most attacking player
White - best performing player under a certain rating or under a certain age
Red Lantern - at the end of all games awarded to a single losing player

The hardest (open to discussion):
Green - (sprint) fastest time/least moves to a win (points for fastest, second etc)
The checkered jersey (Polka dots) - (mountains) most won games (first one on top)

This above is very open to comments and suggestions.